Home Featured Cyberpunk 2077 Perks en Cyberware preview

Cyberpunk 2077 Perks en Cyberware preview

by Mark van Truijen

Er zijn nieuwe details over de customization opties voor Cyberpunk naar buiten gebracht, zo zien we de perks en cyberware opties. Deze zijn via een Duitse Night City Life naar buiten gebracht. De perks variëren van Athletic, Crafting, en Engineering. De compleet naar buiten gebrachte lijst vindt je hieronder.

Cyberpunk 2077 staat gepland voor 19 november.

ATHLETIC PERKS:

  • Gladiator – reduces damage taken while blocking by 20%.
  • Regeneration – slowly regenerates health in combat.
  • Pack Mule – doubles carrying capacity.
  • Invincible -increases maximum health by 10%.
  • Super Hero Landing – reduces fall damage by 5%.
  • Multitasker – lets you shoot while sprinting, sliding and jumping at the same time.
  • Transporter – lets you shoot and sprint while carrying a body.
  • Hard motherf***er – at the start of a fight, armor and resistance are increased by 20% for 10 seconds.

CRAFTING PERKS:

  • Master Gunsmith – 5% chance of getting an additional prototype component as crafting material for every item made.
  • R&D – the said skill that enables you to upgrade items to the legendary quality level.
  • Crazy Science is a trait, a kind of master skill at the bottom of the talent tree, which increases the sales prices of your items by 25%.

ENGINEERING PERKS:

  • Mech Looter – you can loot scrap from drones, robots and mechs and have a 30% chance of finding weapon parts.
  • Blast Shielding – reduces your explosion damage taken by 10%.
  • Shrapnel  – adds 20 additional damage to all previous garnet effects.
  • Grenadier – make the explosion radius of grenades visible to you.
  • Reverse engineering – lets you take off weapon mods.
  • You can’t touch this – make yourself immune to the effects of your own grenades

CYBERWARE:

  • Mantis Blades – Probably the most famous cyberware in the game. The mighty blades protrude from V’s forearm and several fragments are available.
  • Blood pump – Installed in the cardiovascular system slot. It activates at a certain point in time and improves healing.
  • Micro-rotors – Passive cyberware in the nervous system that improves movement speed and precision
  • Reflex tuners – are triggered cyberware that activates slow motion as soon as your health falls below a critical value.
  • Gorilla Hands – Logically installed in the hands and vastly improves your strength and melee strength. There are also several fragments here.
  • Monowire – The cyberware that houses a fiber optic lasso in your arm that you can use to easily slice opponents in slices. The quickhack function via the Monowire is probably one of the fragments.
  • Krenzikov – We first encountered this cyberware in Cyberpunk 2077 as a booster spray, but it also exists as an implant for your nervous system. The trigger activates a slow motion effect as soon as you have successfully avoided an enemy attack.
  • Synlungs – Artificial lungs that are installed in the cardiovascular system and improve the regeneration of your endurance.

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