Home GamingPCCrimson Desert update voegt mounts toe en pakt kritiek van spelers aan

Crimson Desert update voegt mounts toe en pakt kritiek van spelers aan

by Mark van Truijen

Pearl Abyss blijft Crimson Desert verbeteren met een nieuwe update die inspeelt op feedback van spelers. Eén van de grootste kritiekpunten — het gebrek aan permanente mounts — wordt nu eindelijk aangepakt.

Nieuwe mounts eindelijk beschikbaar

Waar eerder werd gesuggereerd dat spelers dieren zoals wolven en beren konden temmen, bleek dat in de praktijk niet mogelijk. Daar komt nu verandering in.

De update voegt meerdere nieuwe mounts toe:

  • Legendary Animals: White Bear, Silver Fang en Snowwhite Deer
  • Boss mounts: Rock Tusk Warthog en Icicle Edge Alpine Ibex

Deze mounts kunnen na vrijspelen permanent worden opgeroepen en zelfs meegenomen worden naar steden. Spelers die de Legendary Animals al eerder hebben gevangen, krijgen deze automatisch toegevoegd via de Extra Rewards List.

Quality-of-life verbeteringen

Naast mounts brengt de update ook diverse praktische verbeteringen:

  • Private storage chest in Howling Hill Camp verplaatst naar Kliff’s tent
  • Nieuwe “Make Now”-optie voor koken zonder handmatig ingrediënten te selecteren
  • Gliden kost minder stamina
  • Lagere stamina-kosten voor aerial abilities

Deze aanpassingen maken de gameplay een stuk soepeler en minder omslachtig.

Sneller gear upgraden

Een opvallende toevoeging is de nieuwe Refinement Token. Hiermee kun je equipment direct upgraden naar Stage 4 zonder extra materialen.

Wel blijft er een vereiste: spelers moeten bepaalde quests voltooien om deze tokens te verkrijgen.

Minder straf voor criminaliteit

Ook het crimes-systeem is aangepast. Spelers verliezen voortaan geen Contribution meer als er geen NPC in de buurt is om de misdaad te zien.

Oftewel: bandietenkampen plunderen zonder gevolgen — zolang niemand je ziet.

Blijvende verbeteringen

Met deze update laat Crimson Desert zien dat Pearl Abyss actief luistert naar feedback en de game blijft verfijnen.

Hoewel sommige punten, zoals cooldowns op bepaalde mounts, nog aandacht vragen, is dit opnieuw een stap in de goede richting voor de open-world RPG.

Patch Notes Version 1.01.00

Content

  • Added 5 new mounts that can be obtained and summoned after completing certain conditions.
    Mounts:
    – Legendary Animals: White Bear, Silver Fang, Snowwhite Deer
    – Boss’ Mounts: Rock Tusk Warthog, Icicle Edge Alpine Ibex
    – The people of Pywel are not afraid of tamed animals, so feel free to travel through towns with these mounts.
    – If you had already caught any of the Legendary Animals before this patch, you will retroactively receive the corresponding reward in the “Extra Rewards List” when you get into the game.
  • Added chests containing various materials throughout Pywel.
  • Added the “Refinement Token” item. With this item, equipment can be tempered up to Stage 4 without consuming any additional materials. Refinement Tokens can be obtained from certain main and faction quests.
  • Added a “Make Now” function which allows food and items to be cooked/crafted immediately in the Cooking/Crafting menu once a recipe is selected, without having to separately select ingredients.
  • Added a “Store all selected items” function to move all items from the inventory to your private storage. (Keyboard: Shift+RMB/ PS5: □ / Xbox: X)
  • Moved the the private storage chest in Howling Hill Camp, previously located behind Karl, to inside Kliff’s tent.
  • Added wholesale grocer shop NPCs to regional farms in Pywel, and accordingly adjusted the quantity of certain Knowledge entries.
  • Improved shop item knowledge acquisition so that knowledge for all items sold in shops can now be learned at once, with the learning time set to 3 seconds.
  • Improved locked doors so that an interaction button is displayed, allowing players to choose whether to use a key to open the door.
  • Improved pets so that they do not stray excessively far away during combat.
  • Fixed an issue where pets in certain situations were unable to loot during combat.
  • Improved wells so that 5 units of water can be obtained at a time.
  • Improved the Mining Knuckledrill so that items obtained from drilling can be collected immediately.
  • Improved the Demenissian Chainsaw item so that lumber from felled trees can be collected immediately.
  • Changed the crafting materials for the Kuku Watcher Pack.
  • Improved Abyss Cells dropped from destroying disappearing rocks so that they can now be placed into the Kuku Pot.
  • Improved the Knowledge Helm so that all obtainable knowledge visible on the screen can be acquired at once.
  • Slightly increased the treasure detection range of the Pirate King Hat.
  • Additional inventory expansion items obtained after reaching the maximum inventory expansion limit (240 slots) will now be granted as boxes containing crafting materials and other items.
  • Made the Abyss more convenient to play.
  • Reduced the chance of pickpockets running into houses while fleeing.
  • Increased the maximum camera distance in Photo Mode, added a field of view adjustment feature, and a camera shutter sound effect.
  • As part of ongoing visual improvements, replaced select 2D visual assets to better align with the game’s art direction.
  • Fixed an issue where resting or waiting at beds, campfires, and similar objects were unavailable.
  • Fixed an issue where Damiane and Oongka would become invisible under certain circumstances.
  • Fixed an issue where money deposited in the bank could disappear when interest was refreshed under certain circumstances.
  • Changed sealable items so that when they become lost, sealable items will become sealed and items that cannot be sealed are registered as lost items.
  • Improved the system so that leaving out a sealable item and then saving and reloading the game triggers either a sealed or lost item notification.
  • Changed criminal acts to not decrease Contribution before an NPC witnesses the act.

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