Home Gaming Silent Hill 2 Remake Patch fixed de crashes en brengt ondersteuning voor AMD FSR 3.1.1

Silent Hill 2 Remake Patch fixed de crashes en brengt ondersteuning voor AMD FSR 3.1.1

by Mark van Truijen

Bloober Team en Konami hebben een nieuwe patch uitgebracht voor de remake van Silent Hill 2, waarmee verschillende problemen op PS5 en pc zijn verholpen. Voor de PS5 zijn er fixes doorgevoerd voor zeldzame crashes die kunnen optreden bij AI, texture binding, en streaming. Bugs zoals een houten plank die verschijnt in de doodsanimatie van James of het teleporteren van James wanneer hij aan de verkeerde kant van het spiekgaatje in het Brookhaven Hospital interacteert, zijn ook verholpen.

Diverse problemen met de Abstract Daddy-baas zijn eveneens aangepakt, zoals het niet kunnen raken van James tijdens hun gevecht en het derde televisietoestel dat nu het juiste geluid heeft. Wat betreft de pc-versie, gebruikers van Nvidia DLSS zouden minder visuele glitches moeten ervaren. DLSS-framegeneratie kan nu ook worden ingeschakeld bij het gebruik van supersampling.

Daarnaast is Nvidia Reflex ingeschakeld bij het gebruik van framegeneratie, en is ondersteuning toegevoegd voor AMD FSR 3.1.1. Pc-spelers kunnen ook AMD Fluid Motion Frames inschakelen bij supersampling met FSR 3.1. Bekijk de volledige patch-opmerkingen hieronder voor meer details.

Game Update (Patch 1.04)

PlayStation 5

Technical

  • Fixed some rare crash in AI.
  • Fixed some rare crash with texture binding.
  • Fixed some rare crash in streaming.
  • Fixed some rare crash in audio portal update.
  • Fixed an issue with the option of switching In Game Motion Blur.

Steam

Technical

  • Reduced visual glitches when using the latest version of NVIDIA DLSS.
  • Added an option to enable DLSS frame generation in the menu when using DLSS for supersampling.
  • NVIDIA Reflex is now active when DLSS frame generation is enabled.
  • Added support for AMD FSR 3.1.1.
  • Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling.
  • Updated Intel Nanites to support upcoming driver updates.
  • Improved performance and optimization for Steam Deck.
  • Fixed stuttering issues related to sky map generation.
  • Added an option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs.
  • All graphic settings should be saved locally.

Gameplay

  • Fixed an issue with translation for UI “High” preset not being translated and displayed correctly.
  • Fixed an issue with Wooden Plank appearing during James’ death animation.
  • Fixed streaming issue where staring at the walls inside the Grand Market caused problems with loading all of the environment around James.
  • Fixed an issue where interacting with the wrong side of the peephole in Brookhaven Hospital teleported James to the other side.
  • Fixed an issue where breaking windows near Neely’s Bar got James stuck in the window frame.
  • Fixed an issue that allowed James to access the inaccessible balcony in Blue Creek Apartments.
  • Fixed an issue with Abstract Daddy’s behavior during boss fight where the enemy was not hitting James properly.
  • Fixed multiple issues with Abstract Daddy’s 3rd TV – it should now have the correct audio, and the wall won’t interfere with its position.
  • Fixed an issue with a question mark from the Conference Room not disappearing after obtaining Cinderella figurine in Lakeview Hotel.
  • Fixed an issue with collision detection with the Dayroom walls in Brookhaven Hospital.
  • Fixed an issue where James was falling under the map when approaching Laura entering Brookhaven Hospital from the bushes on the left.
  • Removed debug numbers displayed behind wallpapers in Blue Creek Apartments’ Clock Room.
  • Resolved an issue with James not being able to leave the 3F corridor in the Lakeview Hotel.
  • Fixed an issue with the lightbulb on the 3rd floor of Blue Creek Apartments constantly switching on and being impervious to destruction.
  • Resolved an issue with the small coffee table blocking James in the corner of the room located in Woodside Apartments.
  • Fixed an issue where after completing the Disgust Path in Labyrinth, the player was forced to do it all over again.
  • Fixed an issue with Spider Mannequins getting stuck when attacking James while he is going through squeeze traversal.
  • Fixed an issue with James getting stuck in the window frame while attacking Lying Figures located outside of the window.
  • Added more natural movement for James when switching weapons while aiming.
  • Fixed an issue with triggering Spider Mannequin event on Fear Path in the Labyrinth multiple times.
  • Improved the ability to pick up items during the final boss fight.
  • Fixed an issue with picture frames overlapping in the Moth Room.
  • Improved the deformation of Nurses’ skirts.
  • Fixed an issue occurring when displaying the information about unlocking NewGame+ which didn’t appear in the player’s chosen language.
  • Fixed visible unloading of the door of an abandoned garage in the west side of South Vale.
  • Fixed question mark on the map during Chute Puzzle in Woodside Apartments.

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