Cassie Cage
Between the Eyes – Back, Forward, Square/X
50 percent health, all Variations, jump Distance, last hit must be Single Shot
Hat’s Off – Down, Forward, Square/X
No Round Loss, last hit must be Kick Abuse, all Variations, hold Up before 3rd Kick Abuse
Pop Goes – Back, Down, Circle/B
Hollywood variation, land 4 Nut Krackers during the match, last hit must be Nut Kracker.
Beat Down – Back, Forward, Circle/B
Brawler Variation, last hit must be 3-hit Kombo ending in Takedown
Half Day – Down, Down, Square/X + Block
Spec Ops Variation, perform 5 American Ways, jump Distance, last hit must be Target Paint
D’ Vorah
Migraine – Down, Back, Circle/B
All Varitaions, 50 percent health left, last hit must be Ovipositor Charge, hold F during Last hit
Fly Swatter – Down, Throw, Circle/B
All Variations, perform 4-hit Kombo ending with backwards air throw, last hit must be throw
Incubate – Throw
Brood Mother variation, perform 3 Krawler attacks, last hit must be throw
Bug Zapper – Down, Back, Square/X + Block
Swarm Queen variation, stun opponent with Bug Bomb, full Screen distance, last hit must be Infestation
Acid Burn – Down, Forward, Square/X + Block
Venomous variation, perform all nine hits of Bug Spray, last hit must be Bug Spray
Ermac
Nether Force – Down, Back, Circle +Block/B + Block
All variations, perform 10 special attacks, last hit must be Air Force Port
We Win – Down, Back, Square/X + Block
All variations, perform 5-hit Kombos ending with Force Lift, last hit must be Force Lift
Gluttony – Down, Back, Square/X +Block
Mystic variation, less than 40% health, last hit must be Tele-hold
Soul eater – Back, Forward, Square/X
Master of Souls variation, perform 10-hit Kombo, 3 active souls and perform Soul Ball, last hit must be Soul Release
Controller Chaos – Back, Forward, Triangle/Y
Spectral variation, in-flight with Soul Accession, last hit must be Soul Charge
Erron Black
Tunnel Vision – Throw
All variations, last hit must be throw, hold F during last hit
Serenity – Down, Back, Forward, Triangle/Y
All variations, use punch key 15 times during last hit, last hit must be Sand Trap
Quick Draw – Down, Back, Forward, Triangle/Y
Gunslinger variation, perform 10 backwards dashes during match, sweep distance, last hit must be Spin Shot
Sword in the Stone – Down, Forward, Triangle/Y
Outlaw variations, press Up, Down, Up, during final hit, last hit must be Tarkatan Infection
Swing Low – Down, Back, Triangle/Y
Marksman variation, 2 full bars of Super during last hit, last hit must be Swing Shot
Ferra/Tor
Trample – Back, Forward, Circle/B
All variations, run 3 times during match, last hit must be Tuck ‘n’ Charge, first hit of Charge must miss, hold Forward during final hit
Play Thing – Forward, Triangle/Y
All variations, perform 2-hit Kombo with Kaber, last hit must be Kaber Toss
Stabby Stab – Down, X/A, Forward, Square/X + Block
Ruthless variation, buffed from Pain + Gain, last hit must be Grab ‘n’ Stab
Twisted – Down, Back, Forward, Square/X + Block
Vicious variation, must use three stage interactions, last hit must come from Deep Stab, must press any attack button five times during last hit
Steam Roller – Back, Forward, Triangle/Y
Lackey variation, must connect 3 Boulder Rolls during match, last hit must come from two Boulder Rolls
Step on Down – Back, Circle/B, Triangle/Y + Circle/B
Lackey variation, Must have less than 33% health left, last hit must be from Step Aside combo
Jacqui Briggs
Mind Blown – Back, Forward, Triangle/Y +R2/RT
Must press Forward three times during final attack, last hit must be Bionic Blast
Gun Show – Back, Forward, Circle/B
Must hold Circle/B during final attack, final attack must be Gauntlet Flurry
Shrapnel – Down, Back, Triangle/Y
Shotgun variation, must use three stage interactions during match, last hit must be from Low Blow or Low Blast
Heavy Artillery – Down, Forward, Triangle/Y + Block
Full Auto variation, must land three Up-Rockets during the match, last hit must be from Hand-Cannon
Aftershock – Down, Down, Circle/B + Block
High Tech variation, Gauntlet Spark or Gauntlet Ignite must be active, last hit must be Air Ground Smash or Air Ground Tremor
Jax
Sledge Hammer – Back, Forward, Triangle/Y + Down
Opponent must be ducking during last hit, last hit must be from Dash Punch or Dash Fist.
Gotcha Down – Down, Back, Square/X
Last hit must be Gotcha Grab, must hold forward during Gotcha Grab
Rocket Roll – Down, Back, Triangle/Y + Up + Block
Heavy Weapon variation, Opponent must be in the air, last hit must be from Law Blast
Ground Breaking – Down, Down, Circle/B + Block
Pumped Up variation, must connect three Ground Pounds during match, must hold Circle/B during Ground Shake, last hit must be Ground Shake
Ragdoll – Down, Back, Forward, Square/X + Block
Wrestler variation, must perform entire combo (Down,back, Forward,Square/X+block,Triangle/Y, Circle/B,Circle/B, Square/X+Triangle/Y,Circle/B)
Johnny Cage
Eye Popping – Back, Down, Circle/B
Must connect 4x Nut Punches during match, last hit must be from a Nut Punch or Nut Kracker
Blood Spurt – Triangle/Y, Square/X, Circle/B
Player / Opponent must be facing camera, last hit must be Take Two combo
Wow Out – Back, Square/X, Triangle/Y, Square/X
Fisticuffs variation, opponent must be blocking last hit, last hit must be Speed Bag combo
Fall Guy – Back, Forward, Circle/B
Stunt Double variation, must have Mimic active at Last hit, must hold forward during Last hit, last hit must be from Shadow Kick
Bring it On – Down, Back, Circle/B
A-List variation, must have less than 5% health and have Red Shadow active, Rising Kick must be charged, last hit must be from Rising Kick
Kano
Ballin’ – Forward, Back, X/A, R2/RT
Opponent must be blocking and die from chip damage, last hit must come from an Air Ball attack
Terminate – Throw
Must land three throws during match, must hold up during final throw attack, last hit must be a throw
Just the Tip – Down, Back, Square + Block
Cutthroat variation, must go 5 seconds without taking damage in the final round, last hit must be from Body Slice
Glaring Light – Down, Back, X/A +Block
Cybernetic variation – Must perform a five hit combo that ends in Power Laser
Wham Bam – Down, Forward, Back, Circle/B
Commando variation, must press down three times during last hit, last hit must be from Power Slam or Power Bomb
Pop Off – Down, Forward, Square/X
Commando variation, Must press Triangle/Y 15 times during last hit, last hit must be from choke attack
Kenshi
Used Up – Throw
Must win first round with a throw attack, last hit must be from a throw attack
Brutal Kick – Triangle/Y, Triangle/Y, Circle/B
Must go 5 seconds without taking damage in final round, last hit must be from Concentration combo
Leg Up – Back, Forward, X/A
Balance variation, must get first hit, last hit must be from Tele-Flurry
Demon Slice – Down, Back, Square/X
Possessed variation, must hold up during last hit, last hit must be from Sickle Lift or Sickle Strike
Instant Karma – Back, Forward, Triangle/Y + Block
Kenjutsu variation, must land 5 Tele-pushes during fight, must be a jump distance away, last hit must be from Tele-Push or Tele-Blast
Kitana
Off the Top – Back, Forward, X/A
Must hold forward during last hit, last hit must be from Throat Slice or Throat Slash
Bigger Fan – Down, Back, Triangle/Y + Block
Must connect three rising fans during match, last hit must be from rising blades
Back That Up – Down, Back, X/A
Royal Storm variation, must perform one reflected move during the match with Bounce Back, last hit must be from Air Square Boost/ Wave
Lost Girl – Down, Back, X/A
Assassin variation, Sharpen must be active, last hit must be from Assassin Strike or Assassin Impale
All is On – Down, Forward, Square/X
Mournful variation, last hit must be from Glaive Throw, must guide glaive to opponent head by holding up after throw
Kotal Khan
Kotally Awesome – Down, Forward, Circle/B
Sweep distance, last hit must be from Sun Beam or God Ray
Stick Around – Down, Forward, Triangle/Y
Must hit opponent five times with Sunstones during match, full screen distance away, last hit must be from Sunstone
Offering – Forward, Back, Down, Circle/B
Must use Sacrifice with Blood Offering to end round, last hit must come from Blood Offering
Totem This – Down, Triangle/Y
Blood God variation, must summon each Totem once, Crystal Totem must be active during last hit, last hit must be two-fisted uppercut, must be 30 seconds or less left on timer
Sawed Off – Down, Forward, Triangle/Y
War God variation, last hit must come from three hit combo that ends in Saw Blade
Dry Rub – Down, Back, Triangle/Y + Block
Sun God variation, must have level 3 Sun/ Moon God choke, last hit must be from Sun/Moon God choke
Kung Jin
A Little Heart – Down, Forward, Triangle/Y
Must go seven seconds without taking damage in the final round, must be jump distance away, last hit must be from straight arrow
Round About – Down, Back, Circle/B
Must perform three Cartwheel Drops, last hit must be from Cartwheel Smash
Where’d You Go? – Throw
Must perform three stage interactions, last hit must be from a throw attack
Bullseye – Down, Back, Triangle/Y
Ancestral variation, Must use every quiver-type at least once, sweep distance away, last hit must be from Air-Down Arrow
Burnt Out – Down, Back, Square/X
Bojutsu variation, opponent must be in the air during last hit, last hit must be from Bo Flame attack
Decapitator – Back, Forward, Square/X
Shaolin variation, Guide Chakram to opponents head, guide Chakram to opponents shins, last hit must be from Chakram Throw
Kung Lao
Open Wide – Throw
Must press Square or Triangle 15 times during final throw, last hit must come from throw attack
Klassic Toss – Back, Forward, Triangle/Y
Must be jump distance away, guide hat to opponents waist or neck after throwing it, final attack must come from Hat Toss
Spin Cycle – Down, Back, Square + Block
Tempest variation, must be less than 40 seconds remaining in round, last hit must come from Cyclone
Grind Away – Down, Forward, Triangle/Y + Block
Buzz Saw variation, must be jump distance away, last hit must come from Upward Buzz Saw
Z Hat – Down, Down, Triangle/Y
Hat Trick variation, must set a Hat Trap, last hit must come from a Hat Call Back/Heavy Call Back
Liu Kang
Hot Head – Back, Forward, Square/X
Must use three stage variations during the match, last hit must come from air fireball, last hit must strike the head of your opponent
Dragon’s Den – Down, Back, Triangle/Y + Block
Must connect three Dragon’s Roar attacks during fight, last hit must be from Dragon’s Wrath
Kounter Top – Down, Back, X/A + Block
Flame Fist variation, must hold down on final attack, last hit must be from Enhanced Dragon Parry
Tread Lightly – Forward, Back, Down, Circle/B + Block
Dragon’s Fire variation, Must get first hit, last hit must be from enhanced Bicycle Kick or enhanced Bicycle Flurry
Hot Mess – Back, Forward, Square + Block
Dualist variation, must perform 10 Solar Flare attacks, last hit must be from Solar Blast
Mileena
High Roller – Back, Down, Circle/B
Must connect five Ball Roll attacks, last hit must be from Ball Roll attack, must hold down during final attack
Tele-Splat – Down, Down, X/A
Final attack must be either Tele-Kick or Tele-Drop, must hold up during final attack
Impaler – Back, Triangle/Y, Square/X
Piercing variation, must press Square/Triangle five times during final attack, final attack must be Sadistic Ways combo
Fun Ride – Back, Triangle/Y, Triangle/Y
Ethereal variation, must perform 10 Fadeaways
Early Lunch – Back, Square/X, Triangle/Y
Ravenous variation, Must hold down Triangle during final attack, final attack must be from Quick Taste combo
Quan Chi
Kurb Stomp – Down, Back, Circle/B +R2/RT
Must press down three times before last head slam, final attack must be from Sky Crush
Skull Transplant – Down, Back, Triangle/Y
Must be jump distance away, must hold triangle during final attack, final attack must be from Skull attack
Touch of Death – Down, Back, Square/X
Sorcerer variation, opponent must be in final Hex Spell circle, opponent must be blocking during final attack, and final attack must come from Ground Burst
Blood Shower – Throw
Warlock variation, must win first round with a throw attack, final attack must come from a throw attack, must hold Down during final attack
Puggles’ wrath – Down, Forward, X/A
Summoner variation, must be jump distance away, opponent must have at least 10% health left, final attack must be Demon Grab, must press X more than Circle during final attack
Raiden
Super Shocker – Down, Forward, Triangle/Y
Final attack must come from Electrocute, must press Triangle three times during the final attack
Dark Force – Back, Square/X, Square/X, Square/X + X/A
Must press Forward Back Forward during electric shocks of Power Discharge, final attack must be Power Discharge
Overload – Back, Square/X, Square/X, Triangle/Y, Triangle/Y
Thunder God variation, Must perform a combo that does 30% damage or more, final attack must be Lightning Strike combo
Inside You – Back, Forward, X/A + Block, Block
Displacer variation, must perform ten teleports, Last hit must be from Enhanced Electric or Thunder Fly attack
Power Outage – Down, Forward, Circle/B
Master of Storms variation, must land a ten-hit combo, final attack must be from Static or Full Trap
Reptile
Acid Wash – Down, Forward, Square/X
Must do 30% damage+ with Acid Spit, final attack must come from Acid Spit attack
Heart Attack – Back, Square/X
Must connect five tongue slaps during a fight, Last hit must be from a Tongue Slap attack
Puke – Forward, Triangle/Y, Square/X + X/A
Deceptive variation, must land three acid puddles, final attack must be from Slithering Slam combo
Knee Kapper – Back, Forward, Circle/B + Block
Nimble variation, must have Basilisk or Basilisk Runner active, final attack must come from Slippery Slide
Bo Dash – Back, Forward, Triangle/Y + Block
Noxious variation, must have poison gas active during final attack, final attack must be Reptilian Smash
Scorpion
Get Over Here – Back, Forward, Square/X + R2/RT
Must have 50%+ health, final attack must come from enhanced double spear
Shirai Ryu Fire – Down, Back, X/A + Block
Final attack must come from air Flameport attack
Just a Scratch – Forward, Triangle/Y
Ninjutsu variation, must connect three Downfalls, final attack must be from Doom Blade
Nether Hole – Down, Back, Square/X
Hellfire variation, must have Aura active, must be full screen distance away, final attack must be from Fire or Hell Ball
Little Devil – Down, Back, Circle/B
Inferno variation, must connect Minion Charge Minion Dash and Minion Grab, final attack must be from Minion Grab hold
Shinnok
Gory hole – Back, Forward, Square/X
Hold X/Square during Last hit, last hit must be Amulet Strike
Skull Bash – Throw
Win first round with throw, last hit must be throw
Face Off – Down, Back, Square/X
Imposter variation, jump distance, lose one round, last hit must be Mimicry
Have a Nice Day – Forward, Triangle/Y, Triangle/Y, Square/X + A/X
Bone Shaper variation, 1 bar of Super at end of match, last hit must be Deity Kombo
Hands Down – Down, Back, Square/X
Necromancer variation, sweep distance, hold Down on Last hit, last hit must be Judgment Fist
Sonya Blade
Thigh Master – Back, Forward, Circle/B
Must have less than 50% health remaining, must perform a five-hit combo that ends in Leg Grab or Slam, final attack must be from Leg Grab/Slam
Boot to Head – Forward, X/A
Must have 50%+ health, final attack must be from Wrap Around
Garro-That – Down, Back, Square/X + Block
Covert Ops variation, must connect a 10-hit combo, final attack must be Garrote Punish
Time Bomb – Square/X, Square/X + Block
Demolitions variation, must land first attack, final attack must come from Boomer combo
Kamikaze – Down, Down, Square/X + Block
Special Forces variation – opponent must be blocking final attack, final attack must be Drone Kamikaze
Sub-Zero
Snow Ball – Down, Forward, Triangle/Y +R2/RT
Must be 40+ seconds left in round, must be full screen distance away, opponent must be frozen and final attack must be Ice Blast
Frozen Dinner – Down, Triangle/Y
Opponent must be frozen, final attack must be Rising Fist or Up-Sword
Pick Your Brain – Forward, Circle/B, Triangle/Y, Square/X + X/A
Cryomancer variation, must perform a six-hit combo that ends in Cold-Blooded, final attack must be from Cold-Blooded combo
Ice Cubed – Back, Forward, Circle/B
Unbreakable variation, Frozen Aura must be on, final attack must be Icy Slide
Splitting Image – Down, Back, Square/X
Grandmaster variation, final attack must be from exploding Ice Clone or Ice Statue
Takeda
Armless – Throw
Must press either Square/X or X/A four times during final attack, final attack must be from a throw attack
Kool Whip – Triangle/Y, Square/X, Triangle/Y
Final attack must come from Quick Learner or Low Swipe combo
Whip it Out – Down, Back, X/A + Block
Shirai Ryu variation, must have 50% or more health, final attack must come from Shirai Ryu phase
Two-sided – Back, Forward, Triangle/Y + Block
Lasher variation, must press down three times during final attack, final attack must be from a Whip Flurry attack
Force Slice – Down, Back, Square/X
Ronin variation, must perform Blade Drop and keep blade on ground during final attack, final attack must be Blade Call