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De F1 2021 titel is al eventjes uit, maar heeft op diverse platformen wat kleine issues ervaren. Voor de ene was het lastiger dan voor de andere persoon. Nu komt EA met patch 1.05, check hieronder de patch note:
Verder kijken wij uit naar wat de patch doet, vergeet niet elke maandag heeft That’s Gaming zijn eigen F1 League racen. Mocht je mee willen doen join de discord en geef een brul.
- Improvements to DLSS implementation.
- Resolved a crash that could occur after returning to a ranked lobby if the lobby had split.
- Addressed an issue where players could be split into a placeholder lobby when re-matchmaking in ranked.
- Rebalanced Prologue and chapter 9 of Braking Point on Hard difficulty.
- Addressed a crash when previewing items within the Podium Pass.
- Addressed a crash when Player 2 quits in Two-Player Career Player career while Player 1 is in an interview.
- Addressed a crash with UDP if the number of active cars was zero.
- Addressed a crash when editing colours of customisation items.
- Addressed issues regarding Ray Tracing on PS5. Ray Tracing has now been re-enabled.
- Addressed a crash that could occur when saving an F2™ highlight from Grand Prix mode.
- Addressed an issue where Two-Player Career could be locked to equal performance.
- Addressed an issue where players could be placed on sub-optimal tyres during an F2™ Sprint race.
- Addressed an issue where the game could briefly stall when passing the start/finish line in one-shot qualifying.
- Addressed an issue where only the lobby host would be notified that the Virtual Safety Car was ending.
- Added option to select Ray Tracing quality on PC.
- Disabled keyboards as an input device on Xbox to resolve an issue with detecting wheel inputs when re-assigning controls. This will be re-enabled once the underlying issue has been resolved with system firmware.
- General stability improvements.
- Various minor fixes.